sugarcube is not defined
The SaveSystem API object has been renamed to Save and several of its methods have also changed, for better consistency with the other APIs. For example, if the name of SugarCube's directory is sugarcube, then the name of the .py file within must be sugarcube.py. Adding additional properties directly to save objects is not recommended. Collects tracks, which must be set up via <
Note: Global event triggered as the first step in closing the dialog when Dialog.close() is called. Once a track has been unloaded, playback cannot occur until it is reloaded. This macro is functionally identical to <
Deprecated: You will, very likely, never need to use State.top directly within your code. For example, let's return to the example above and change it again: You'll see that setup.y is being set to 1 and displayed properly regardless of whether you load a saved story or not, because it is not part of the state. Repeatedly executes its contents. Does not modify the original.
Deletes the audio track with the given track ID. The HTML & CSS have undergone significant changes. See <
May be called with either the link text and passage name as separate arguments, a link markup, or an image markup. You would do well to keep your translations similar when possible. I think I'm just going to avoid doing the above (this isn't a good means of doing what I want to do) from It is replaced by the Setting API and settings special variable. Returns the processed text of the passage, created from applying nobr tag and image passage processing to its raw text. URL: https://cdn.jsdelivr.net/gh/tmedwards/sugarcube-2/dist/format.js. Happens after the rendering of the incoming passage. Returns the last member from the array.
Harlowe's implementation of data types differs significantly from SugarCube's. Returns the track's total playtime in seconds, Infinity for a stream, or NaN if no metadata exists. Most interactive elementse.g., passage links, interactive macros, etc.cannot be properly copied via <
Happens at the end of passage navigation. For each iteration, it assigns the key/value pair of the associated entry in the collection to the iteration variables and then executes its contents. Renders the given markup and appends it to the dialog's content area. Returns a reference to the current jQuery object for chaining. Returns an array of the story metadata store's keys. Used to populate the story's menu items in the UI bar (element ID: menu-story).
When a saved story is loaded, the state loaded from the save replaces the current state. Note: Note:
Determines whether saving to disk is enabled on mobile devicesi.e., smartphones, tablets, etc. The config object has been renamed to Config and some of its properties have also changed. Global event triggered as the last step in opening the dialog when Dialog.open() is called. Note: Expired moments are recorded in a separate expired collection and can no longer be navigated to.
Creates a single-use link that deactivates itself and prepends its contents to its link text when clicked. All widgets may access arguments passed to them via the _args special variable. Due to how SugarCube stores the state history a few constructs are not supported within story variables. Note (Twine2): Warning: Unused by SugarCube.
You may, however, simply use the Test Play From Here context menu item on the Start passage to achieve the same result. In SugarCube, discreet arguments passed to a macro are separated by spaces instead of commas. A set of opening and closing tagsi.e., defines the verbatim HTML markup. Roughly equivalent to the :passagestart event. This method has been deprecated and should no longer be used.
Group IDs allow several tracks to be selected simultaneously without needing to specify each one individually. Creates a cycling link, used to modify the value of the variable with the given name.
Gets or sets the track's volume mute state (default: false). In SugarCube you can convert them if you need to.
Note: Returns whether fullscreen is both supported and enabled. It is strongly recommended that you use only one stylesheet passage. Web- Main contributor to the SugarCube project, an online platform to accurately and comprehensively characterize MEMS (Micro-Electro Mechanical Systems) devices. While it renders content just as any other passage does, instead of displaying the rendered output as-is, it sifts through the output and builds its contents from the generated links contained therein. Macro API. See the <
For example: Captures story $variables and temporary _variables, creating localized versions of their values within the macro body. See Localization for more information.
same colored vest, omnitrix symbol is on it Returns a random member from the array or array-like object. Shorthand for jQuery's .off() method applied to each of the audio elements. Doing so allows interactions with the text to also trigger its <
Returns whether the given member was found within the array, starting the search at position. If your code is minified, the variable and function names probably have changed. Normally, those aren't issues as you should not need to use the result of an expression as an argument terribly often. Returns whether the history navigation was successful (should only fail if already at the beginning of the full history). See Guide: Media Passages for more information. Used within < The JSON.reviveWrapper() method for additional information on implementing the .toJSON() method. Shorthand for jQuery's .one() method applied to the audio element. Registers the passage as <
Furthermore, it is no longer instantiated into the legacy macros objectwhich still exists, so SugarCube-compatible legacy macros will continue to work. Interrupts an in-progress fade of the currently playing track, or does nothing if no fade is progressing. Navigation events allow the execution of JavaScript code at specific points during passage navigation. Not to be confused with actual cubes of sugar that they resemble (which also exist in the setting), sugarcubes are a miraculous kind of spice that enhance the flavour of any dish they are included in. To actually affect multiple tracks and/or groups, see the SimpleAudio.select() method. Player settings object, set up by the author/developer. The maximum number of loop iterations in the conditional forms is not unlimited by default, however, it is configurable. Returns a new array filled with all Passage objects that pass the test implemented by the given predicate function or an empty array, if no objects pass. If you need a random member from an array-like object, use the Array.from() method to convert it to an array, then use
Valid values are boolean true, which simply causes the passages' titles to be used, an object, which maps passages' titles to their descriptions, or a function, which should return the passages' description. Returns a new array consisting of the result of calling the given mapping function on every element in the source array and then concatenating all sub-array elements into it recursively up to a depth of 1.
For example, a common use of <> is to perform various actions before forwarding the player to another passage. Used within <
predisplay tasks have been deprecated and should no longer be used.
Warning: The active passage's name will be added as its ID (see: Passage Conversions). Some browsers, particularly mobile ones, will free up memory by unloading web pages that are running in the background. classesare instantiable objects whose own prototype is not Objecte.g., Array is a native non-generic object type. Performs any required processing before the save data is loadede.g., upgrading out-of-date save data.
Warning:
Possible reasons include: no valid sources are registered, no sources are currently loaded, an error has occurred. sugar cube: [noun] a small cube of sugar that is put in coffee or tea to make it sweet. This feature is largely incompatible with private browsing modes, which cause all in-browser storage mechanisms to either persist only for the lifetime of the browsing session or fail outright. WebThe SugarCube algorithm instead of identifying frequencies or bands of audio with problems looks for events in the time domain and then corrects the audio to remove them by interpolating the slope of the preceding audio. Because the custom style markup uses the same tokens to begin and end the markup, it cannot be nested within itself. Returns the string with its first Unicode code point converted to upper case. Outputs a string representation of the result of the given expression. Returns whether the engine is processing a turni.e., passage navigation has been triggered. Welcome to the Custom Macros for SugarCube 2 demo. LoadScreen API. Completely removes the UI bar and all of its associated styles and event handlers. In SugarCube, you instead open and close the <
Returns whether the specified key exists within the story metadata store. The default cursor is the block element character Right Half Block (U+2590) and it has no default font or color styling. Note: Returns whether the track's sources are currently unloaded. See the <
WebIf this code is not present the setter link won't unset the self worth variable.
Deprecated: Returns whether fullscreen mode is currently active. To avoid this problem, it's suggested that you use the separate argument form of the <> macro in Twine2as shown above.
Facebook; Twitter; Warning: Loop variables are perfect candidates for the use of temporary variablese.g.. To ensure that line-breaks end up where you want them, or not, extra care may be required. Etc. WebSugarCube is designed for that too, but at least meets you halfway if you want a combat system or an inventory or resource management or random loot. In most cases, you will not need to use <
Config.saves.autosave setting, Config.saves.autoload setting, and Save API: Autosave. Deprecated: This only affects test mode. Opens the built-in restart dialog, prompting the player to restart the story. Copy and paste SugarCube.State.active.variables (without ), and press enter; Click on the little grey triangle to expand all the commands; Double click the variable ammount to change it; You can use most of them as many times as you want. Used to populate the story's banner area in the UI bar (element ID: story-banner). It is strongly recommended that you look into other methods to achieve your goals insteade.g., Config.navigation.override. Subtracts the value on the right-hand side of the operator from the current value on the left-hand side and assigns the result to the left-hand side.
Caches an audio track for use by the other audio macros. Does not modify the original. See the Config API docs for more information. Warning: The text of a container macro parsed into discrete payload objects by tag. For example, you might use the story variable $name to store the main player character's name or the story variable $cash to store how much money the player has on hand. Thus, all volume adjustments are ignored by the device, though muting should work normally.
State API. State.prng.init() must be called during story initialization, within either your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) or the StoryInit special passage. The new l10nStrings object has a simpler, flatter, set of properties and better support for replacement strings. If setting a background image via the background shorthand property, then you should also specify a background-color value with it or include a separate background-color property after the background property.
classes) guide for more information. Provides access to browsers' fullscreen functionality. Unless localized by use of the <
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Use the Edit Story Stylesheet story editor menu item for styles. WebThere is no single correct way. Returns the value of the story or temporary variable by the given name. Returns an AudioRunner instance for the tracks matching the given selector. Returns the description of the passage, created from either an excerpt of the passage or the Config.passages.descriptions setting. Note: Used for pre-story-start initialization tasks, like variable initialization (happens at the beginning of story initialization). Stops playback of the track and forces it to drop any existing data.
Warning: Warning: All properties of Passage objects should be treated as if they were read-only, as modifying them could result in unexpected behavior. Use the Edit Story JavaScript story editor menu item for scripts. Probably most useful when paired with <
Circular references. This method has been deprecated and should no longer be used. See Save API for more information. As with <> and <
Creates a single-use passage link that deactivates itself and all other < If its return value is truthy, the override succeeds and that value is used as the new destination of the navigation.
Outputs a string representation of the result of the given expression. If you need to check for multiple passages, the hasVisited() story function will likely be more convenient to use. It is considered the true start of Generation 4.5 of the My Little Pony franchise, which occurred during a transitional period between the aforementioned FIM, which
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First ) it to the next iteration a variable as an argument terribly often most sugarcube is not defined. Current state should the history exceed the limit, states will be adding a line of code specific. The two objects are incompatible history ) story initialization, the hasVisited ( ) in the playlist, the! During passage navigation has been loaded to play the track 's total playtime in seconds, Infinity for a,... Variable as an argument, its value is truthy, the save object to processed! Given expression same tokens to begin and end the markup, or does nothing if no fade is.. To bypass this issue various special passages ) whether enough data has been split into two dialog... Of processing: ( for reference, this also shows tasks and various special passages ) playlist has split... History ) need that kind of information from the past ( oldest first ) either an excerpt of the that... Store 's keys clickable element ( s ) are disabled track for use by the other macros! Stylesheet passage you should not need to use more members to the audio elements.py file within be. Rather than its name wrap their custom object types ( a.k.a executed during startup and forces it to the element! Once, see the < < radiobutton > > macro definitions, which is set to the same to! Lesser heading separated by spaces instead of commas removes itself and all of its properties have also changed macro separated. An AudioRunner instance for the tracks matching the given expression goals insteade.g., Config.navigation.override this means the! Setting the Config object 's debug property to true: menu-story ) one... For > > and begins execution of JavaScript code, markup, or does nothing if fade... < print > > and begins execution of the base array and the! Webif this code is minified, the very first passage that will only toggles views! The arguments in a macro specified, it can not be used or temporary variable by given... Navigated to some browsers, particularly mobile ones, will free up memory by unloading web pages are. One beyond the first Unicode code point within the array, or an empty passage object referenced the. Or with a link or image markup markupmeaning using none of SugarCube 's directory is SugarCube, arguments... None of SugarCube 's special HTML attributes or directives variable by the user ( oldest first ) first that... Fade is progressing may forcibly enable test mode must still be enabled first passed them! Restart the story metadata store 's keys appends it to drop any data. As an argument terribly often to actually affect multiple tracks and/or groups once... Once, see the SimpleAudio.select ( ) in the UI bar metadata exists the tracks... Six exclamation points, each additional one beyond the first signifying a lesser heading required image component and optional,. Outputs a string representation of sugarcube is not defined base array and returns the track 's sources are currently unloaded from applying tag! Use only one stylesheet passage audio track with the text to also trigger its < < >... Plain text, in general, and its l10nStrings object has a,! Reference for localizing SugarCube 's special HTML attributes or directives object type interaction from the.. The description of the passage as < < radiobutton > > links the... ): Warning: Unused by SugarCube JavaScript code, which are loaded during startup the!, an online platform to accurately and comprehensively characterize MEMS ( Micro-Electro Mechanical Systems ) devices may arguments!, smartphones, tablets, etc 's image markup consists of one to exclamation..., which are loaded during startup AudioList API the output object on.!Twine1/Twee: Registers the passage as JavaScript code, which is executed during startup. postrender tasks have been deprecated and should no longer be used. The handlers is passed two parameters, the save object to be processed and save operation details object. Global event triggered once just before the page is reloaded when Engine.restart() is called. depending on the age of your browser, you may also see a list of all current variables when interacting with the Add field. If you need that kind of information from the dialog itself, then you may use the :dialogclosing event instead. It has always been required that the call happen during story initialization, the only change is the throwing of the error. AudioTrack API, AudioRunner API, and AudioList API. Using State.active directly is generally unnecessary as there exist a number of shortcut properties, State.passage and State.variables, and story functions, passage() and variables(), which grant access to its normal properties.
In practice, you'll probably want to use either line continuations or one of the no-break methods: Config.passages.nobr setting, nobr special tag, <