Follow the road over the platforms to the farthest where a mineshaft is. It will teleport you back to The Winding Glade (it will trigger itself after reserving all Elemental Essences. (Path is through mystral woods and road past Greyleaf.). Reward: Soul Scepter. You need Multiple Fireball and Duplicate to complete the puzzle. On north side you find purple soulbead, to reach it trigger switch of moving platform by going left on crossroad here and shooting from there, then go right to step on said platform(watchout for giant slime guarding). Lava grotto Next spell puzzle maybe be little tricky, start by northernmost torch, equip yourself with fireball and shield, start by shooting torch at south, Then one next to you and finally quickly move to moving platform to get final torch into aim, be fast to use shield to block wind after shooting torch, or just fall down and take fall dmg:). Inside you'll find a puzzle. Tactics:This boss is very straightforward, boss has three attacks: while on range he shoots you, if go onto melee he tries to hit you and as third attack he occasionally charges forward. There are 4 torches scattered on the water. You may notice icy mound at next open area, these continuously spawn small exploding monsters so you may want to just ranged shoot it down. Next goal is find Mage kings tomb, so lets head to Highlands. 5 Max Bet using Bonus. Needed speels to complete it: Duplicate, Multiple Fireball. Now comes 4 elemental rooms, only first one is tricky: 1st wave there consist of air and fire resistant mobs and 2nd wave fire and ice resistant. Defeat all enemies. Learn the ways of magic and design your own spells to fight enemies, navigate treacherous terrain, and Game Overview In the kingdom of Mystralia, it takes more brains than brawn to succeed. All Focuses When directly linked with Mastery, a different elemental effect is applied based on the Rune used. As fight progresses solid platforms get fewer so reliance to stone road increases. Bring the pitchfork back to the farmer. Next bossfight awaits you behind large door. Follow the road you'll find the last statue. Get back to market square and now head south, if you head trough water on iceroad to south west corner of water area, you will find chest with 50 soulbeads in it. Zia has to defeat 12 waves of monsters to get the 3 chests that are staged there. Reward: Bounce Rune, After the first Keydoor turn down where the statue is rotating. After beating Irina, head along the route to find mage kings resting place, along his spellbook stand. Max Free Spin winnings 100. No, i mean, the type of spell. (While exiting, there is small stairs to up on east side of south room, leading to teleport to combat challenge, reward: [inverse] -rune.). Theyre quite challenging, but they make the game more fun! Only story objective now is to go to top of hill and meet mages of mystralia. There is also a puzzle with three torches to be solved. He'll offer to sell you a new wand for 300 Green Soulbeads. If I'm thinking of the right puzzle, I just went and used a Rain-Move Actus spell that had an impact trigger into an Detonate Immedi spell so that I could just shoot over the wall . Inside it is a puzzle. Time for monster introduction: Gargoyle. Entry to old mines entrance from mystral woods: To move here you need stone road(stone crio+move), after reaching main area, on opposite side of lava lake is seal puzzle with purple soulbead reward. George will talk with Zia when she first enters the riverside where the fountain is.The second time Zia meets them it is in the ruins in The Rise on the way to the sky castle (where she meet the people of the castle) They are telling Zia that they are almost done with their expedition and will go back home soon.At the market Place of Mytralia Castle, the guy on the peer winks Zia. about the "live live live" achievement: I just got mine against the final boss (after lava grotto), Also, did you just check if you dint loot chest for rune; size one is outdoor spell challenge, as such chest spawns outdoors, Prion, did you check if simply you cant see it on one type (some runes wont appear on all types), beside that, try close and restart game, if that doesn't help either then nothing can be done expect file bug report onto forum thread / restart progress. Issued Bonus valid for 14 days. Solving puzzles, blasting away baddies, platforming, and exploring dungeons are all part of the journey to Zia becoming a successful mage. Makes random augment effect spell, but gives back mana used to cast augment. (solution: First drop the weights (chains are on other side of arena). Nothing much to do here for now, talk to enchanter to receive task of finding 4 magic lilly bulbs hidden out in world (and he gives you first bulb as freebie), these bulbs are essentially your mana potions (they fill mana from 0% to 100% at cost of one bulb), usable at time when your manapool runs dry just before it starts to regenerate on itself. Ghost Buster, Complete the quests, Silver. Phase 1: Just shoot him with fireballs while avoiding attacks, standard ghost fight in this sense. To lower bridge, hit switch with immedi and clear goblins out. Reward: Can buy the Igni Wand for 300 Green Soulbeads. Instant Reward: 50 Green Soulbeads 4-He moves to another edge, shoots triple missiles now, easy to avoid while he is shooting missiles deal with skeletons that spawned. Now he'll ask if Zia is following hin. solution to puzzle: After leaving skytemple and entering back to the Rise, pick up new trigger rune. First thing to do when arrive is to unlock local teleport, and with teleport unlocked road to north-east (upper side) leads to nearby city. Bring the Farmer's Pitchfork back to Xavier in front of the main entrance of Greyleaf. Zia then embarks on a journey to handle her magical abilities for which she became exiled for. At southside rests key and torch switch, drop down to pick key, hit switch and run again trough east going path. Updated Oct 3, 2022. Thenstart from east side: place dublicates on pressure plates and run to middle one.) if you have mastrery on ice actus, troll stays frozen while you can pummel full mana load on him. To the right side of it is a cracked stone pillar. Solution: beside that road to take is to sewers on other side of small damb patch to east. Get them lit and light beam gets directed to middle, now use mirror to stun the boss so you can dmg it. Talk to Rachel, she will tell Zia that her wares were stolen by the goblins and asks Zia for help. Cross the bridge from the highlands in direction of the Sunken Quarry. To get in remember to have fireball+hammer combination (switches with star symbol only react to air element), turn valve here and move across bridge. You will find a puzzle with 4 torches. Puzzle, Adventure Ktulhu Solutions Sometimes You Dec 11, 2018: Apr 3, 2018 . He tells her that he is punished because he lost his badge. there is no steam achievement for completing seal puzzles in fight without fail, its just little trick from me to get you complete fight at perfect score;D, equip ice road, dash and fireball(with homing) start by torch on otherside of building, and quickly dash back to other two. He asks you for another Hot bread. Past the door there is breakable door with explosive barrel nearby, within chest you find 25 soulbeads. Go to the farmer in the highlands and talk to him. Special Card of Bones. Greyleaf Follow them and get the pitchfork back. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/app/529660/discussions/0/1318835718937809152/. North-east drain you will need fireball and mirror spells for this.boss chases you to melee range and tries ot hit you, every now and then he slams in for aoe. you need [time] and [left] runes for this, equip wind creo with move+time+left, equip actus with move+ teleport and dublicate+size; or cheesier tactic: fire creo with rain and teleport, then just apply two or three rains to cover torches, In theory all you need is [move] rune (ice road, dash) but its much easier challenge if you wait until you have stuff like [teleport] or at least [expire], Actus with move, dublicate and bounce, clones to back plates, shoot from middle and move out so fireball bounces to middle flame, Like on normal mode, but with one extra brazier, for this you need third spell in chain, one that shoots to you side so it hits central brazier while you shoot either left curving+ inverse right, or right curving + inverse left, Like normal version but you need at once in addition; as you need get two windmills to rotate; but cheesier way is to get only northern one rotate and quickly run where its half is supposed to rise. Now head back to market square. -10 . Proceed east in direction of Mystralia Castle. Reward: Purple Soulbead, When coming back to the arena all orbs will line up and a chest will appear. It will lead to a Celestial Puzzle Door. Destroy the stone, use the teleportation Platform and solve the puzzle inside: play the melody of the bird with the dummies. Third ghost: Before entering the Lava Grotto go right down over the Lava (use Rock Bridge). These monsters will walk slowly towards you grab you if they touch you and are immune to damage if you look at them, key is to use two explosive barrels in gages, operates by switch on middle, alternatively you can use actus without runes to have "landmine" on their route. About Mages of Mystralia In the kingdom of Mystralia, it takes more brains than brawn to succeed. After Greyleaf burned down and Zia got all Elements to go back to the refuge place. Once done head through newly opened door and pick [Dulicate] -rune. Alternative use for now is add it into actus: instead of single ball it creates triple ball with dublicate on it. sacred forest glade 00:16 every puzzle has its solution 01:20 winter has come 02:03 stay frosty 02:48 a hideout of tortoises 04:29 a miserable little pile of secrets 05:07 knock, knock 06:27. If youre looking for the Mages of Mystralia puzzle solutions, theres a walkthrough video thatll give you all the answers you need to solve the games most difficult challenges. As you mobe forward, shoot down green pillar to create route for seal puzzle (reward:purple soulbead). Max Free Spin winnings 100. Take it. This when tied to ego allows you to place copy of yourself on ground, monsters prefer to target this instead of you and as earth based copy it weights a ton. Bring it back to the beggar. Use valve here to deliver crystal upstairs) it comes out in mystral woods and is used to power up cart to get light down through hole it makes. Follow the road up to the north, which is now available. Jump down the cliff and there will be a big puzzle ahead. Light the two torches for the puzzle to be solved. Allows user to charge spell to deal more dmg (without time rune, fairly long charge up time. Near the next Sky Shard tech is a detonation rock door. Okey, time to get back to Ratchel, road is now clear of broken wagons and she has little task for you : find missing 4 bags of wares (all items are within mystral woods, or easily accessable from there (in case of one), you cannot complete this though for now as 4th bag is in unreachable section. For the spell like "The Storm", you forgot to put which type of spell it is : Actus, Creo, Ego ? Examine it, it will teleport Zia to the second ghost to be defeated. Above it is a cracked crystal which you can destroy and build a bridge to the Celestial Puzzle Door. Reward: Opening up the Road out of Haven, On the way to Greyleaf Zia passes a small part of the Mystral Woods. He asks her to light three campsites (BRAZIERS) in the mystral woods. this comes as earth based spell, as default spell it forms shield that blocks wind and projectiles. $19.99. Equip it now to create Hammer -spell as tutorial combat is starting, spells for easy fight are: hammer and dash. This item will only be visible in searches to you, your friends, and admins. Proceed further south from the old man and the west where Zia's house was. Missing wares: 4 bags. She'll also offer you to sell you Scarabs, which will heal your health once fully. 4:Twiggs hammers the arena little while, just stand in middle to avoid dmg Here weve compiled some of the most useful tips to help you in this RPG-like dungeon crawler. Just slap him with strong spells, every 25% of his health he goes up, to interupt him complete small seal puzzle within time limit (complete all of them without fail earns you secret achievement) after 75% he drops stone clone that shoots fireballs, but 1-2 the Storm casts should be enough for each phase. 300 Spins credited instantly upon qualifying deposit on pre-selected game(s). Continue repeating : light torches->hit boss withbeam->damage it till boss dies. 5 Max Bet using Bonus. All Reviews: Very Positive (746) Release Date: May 18, 2017 Developer: Borealys Games Publisher: Borealys Games There Merchant Rachel Marie is attacked by goblins and her carriage is smashed. T&C's apply. just kill little goblins outta way, hit explosive barrel while Larde is near it or get larde to hit or charge onto it, this stuns boss for little while allowing you to hit him. on Actus this adds two more spell balls , making it triple ball spell. Reward: Purple Soulbead, When Greyleaf is attacked the way to the duct above the woodchopper's den is opened. You'll reach the platform. Required fields are marked *. List of steam achievements that does not (necessarily) auto complete during story. Compare prices with GG.deals to find the cheapest cd key for Mages of Mystralia PC. Reward: Right Rune, Key, Multiple Spells from one basic category, Following the road in the Rise up to the north, through the closed gate, Zia finds herself in some ruins (where she meets people from the castle). Doesn't matter what she answers, he will run away again. You will need ice road and fire ball spells for this. Destroy it and it will create a bridge to a platform. There is a door with a Celestial Puzzle to be solved. Puzzle in Greyleaf. Collectible card game: Stainless Games: Xbox Game Studios: Unreleased Nov 5, 2014: Nov 5, 2014: Magical Brickout: Puzzle: Cunning Force Games Cunning Force Games Unreleased Jun 29, 2018 . There go south. On the right side is another key behind it is the Celestial Puzzle Door. When Zia wants to enter the graveyard where the Tomb of the Mage Kings is located (from Mystralia Castle), a guard is blocking the way. Light the fire and examine the fire pit. Some require you to light objects in a certain way to create a pattern or kill enemies. When Twiggs gets lower on health orb changes its color to red, phases 2 and 3 have little extra now: on phase 2, 2 large roots spawn (these summon smaller roots in addition to twiggs summoning them) kill these two roots while avoiding small roots. Sunken quarry (timer for 10min speed run achievement starts here) prepare yourself with strong spells, I suggest the Stormand the Rain. There are two torches. To complete it Zia needs to be able to cast the Fireball and the Moving Icebridge spell. Reward: Purple Soulbead, Exploring the Old Mines after the first key door go east over the first fallen crystal bridge. In the kingdom of Mystralia, it takes more brains than brawn to succeed. After defeating him Zia'll get the Move Rune. here, cut the chain with ranged spell that has detonation. (They are glowing when it is right.) Collect the next key and proceed onwards. You may notice explosive barrels here, fight is easy if you herd charging beetle into barrels:) (other vice these are 2nd toughest normal mobs within game, explosions are good way to deal with them). (On way you may see unlit campfire, lighting them up with fire spell rewards you with 5 soul beads). . Continue repeating : light toches->hit boss wiht beam->dmg it till boss dies, Hit em in order of: south->north->west->east. Behind the rocks is the third torch for the mechanism. Following the road west of that platform (not through the door) is a Teleportation Platform which leads to a monster room. 40x Wagering Req. You will need fireball and mirror spells for this. Behind it is a chest. Head over to one of the trusted game stores from our price comparison and buy cd key at the best price. When you are ready to finish the game, step inside. Defeat all enemies. Jeff will give you a wand he found in his burned down home. Second ghost: When Greyleaf has burned down a door at the small graveyard is destroyed. Inside is a teleportation platform. After defeating the Ghost Queen in the Tomb of the Mage Kings, Zia finds herself underneath the Mystralia Castle on the peer. Although not open world, the game takes place in the vast land of Mystralia, which feels quite Zelda-inspired. Jumpon moving platform, shield towards wind and quickly shoot torches before stepping on northern path, there is no rush as time is lenient here but light up both torches on side before stepping off from platform. : Real route is on south side, cut chain here and follow stony road that appears. When you arrive to area, you may note man standing near signpost, if you have 300 soulbeads now do follow him and light up his campfire, as reward you can buy new wand (igni wand, increases dmg of fire spells, very useful for sky temple infact) for 300 soulbeads, I would suggest grind this soulbead amount now and pick new wand, since road will be blocked bit later temporary preventing access to this vendor (though you can return to get wand before next boss fight). The fourth torch is below the platform where Zia gets the Detonation Rune and fights the bug-like creature. After combat is over, there is Seal puzzle at northern side of arena, inside is one of five torches you need to light to reveal prize. On the left side is the platform. Follow inside and choose the goblin who has stolen the metal. From the arena go south. From now on all types of spells can be air in addition oftheir default element. Reduces initial cast time of spell making it launch instant (and allowing user to instantly dash away after using spell with swift), Makes spells starting point to be at target instead of players wand (making immedi ranged melee attack and actus balls start at target). After 3rd slamm move in and start hiting tail with hammer Zia will claim that she may be able to put the meat over the pit. on Actus makes spell balls to fly forward. Underneath the stairs is a statue. Light them fast and the door right to the back one will open. Remember that actus ball stays where you place it, to complete this challenge use 3 fire arctuses placed between torches, give these balls to left bottom and right sides, hit switch and run back to moving circle to give ball for last torch before it passes you. Villagerlocations: After finding all 5 villagers, head up to their camp behind 5th villager. Solving puzzles, blasting away baddies, platforming, and exploring dungeons are all part of the journey to Zia becoming a successful mage. Handy use of this spell is that orb stays where you place it so on next part step on switch, cast actus and step out (moving torch onto spell). When she tries to pick it up goblins take it and go into the tent. Go north and back west the way one layer above. Solution: On northern side, path with faces along the wall is teleport to spell challenge (you need teleport rune for this) and on opposite side is miniboss: troll, dont be fooled by pressure plates here, while its possible to use clones on em to open center grille and drop troll in lava, its not too hard to just go by old fashion and beat him senseless. Dark tower Use the stairs on the right end to go up to the Door. In Greyhaven, find Vitas at city center and get him to fix bridge, nothing else in Greyhaven for now. There is chest middle of haven containing 10 soulbeads: At south side of Haven you find two fountains, red for health and blue for mana, these fountains accept 4 purple soulbeads per upgrade and there is 5 upgrades you need to buy for both health and mana(you will need total 40 purple beads to maxed out health and mana). Pick it up. Mechanics here rely on weight on pressure plates, North side has intriquing book you can check. You'll find yourself a Puzzle-Platform. After first platform ride, if you move up on ramp to south, you reach seal puzzle. If youre looking for the mages of Mystralia puzzle solutions, then youve come to the right place! It's a concept that has fascinated people since . Now he is threatened by two guards. On middle road you find drain and valve, after crossing on first platform here shoot pipe part down (look to north, use homing fireball) before continuing on second platform. Enter and defeat all monsters. Valve Corporation. Reward: Key to the big door in front of the Giant Wood Wretch Twigs. You will need actus with move and dublicate and ego with dublicate,plant clones on pressure plates and shoot triplet ball from middle of em. Reward: Purple Soulbead, Follow the road even further up north and enter a part of the Mystrals Woods. Used spells: Fireball, Move forward. makes duration of spell/behaviour longer. Rewards: Purple Soulbead, Archmage's Robe, Proximity Rune After saving Rachel and passing the bridge, there is a road up a small hill on the left side. When entering the Highlands from Greyleaf up north is a Farm. Reward: Key to the Mineshaft, When fleeing the burning Greyleaf to the Rise go right over the bridge.
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